We are the official publishing team behind the PC game Delivery From The Pain, which has been successfully launched to a global audience.
Currently, Delivery From The Pain 2 is in the publishing preparation phase and is scheduled for release next year.
To support this, we are building a brand-new
global publishing team
, focusing on high-quality indie games in the
survival and post-apocalyptic genres
.
If you are passionate about this field and eager to participate in impactful global projects, we welcome you to join us in creating the next breakout title.
What You Will Do
Proactively identify promising indie game projects (both domestic and international) and establish partnerships with developers
Deeply understand game content and evaluate its market potential and publishing feasibility
Connect with
KOLs/streamers/content creators
in the gaming community and align them with suitable games for promotion
Plan and execute collaborative marketing campaigns with influencers, communities, and other platforms to boost visibility and engagement
Negotiate business terms with developers and drive the signing process
Coordinate internal and external resources to ensure a smooth publishing workflow from pre-launch to post-launch
Contribute to publishing strategy and provide valuable input on game selection and market positioning
What We're Looking For
A genuine passion for the gaming industry and an understanding of indie game ecosystems and player communities
Strong communication and negotiation skills, with the ability to build trust across different cultural backgrounds
Basic market analysis skills and the ability to assess product potential from both player and platform perspectives
Proficiency in both
Chinese and English
(spoken and written) for international business communication
Bonus: Experience in publishing or BD for
Steam, console, or mobile platforms
; existing connections with indie developers or influencer networks (global or regional)
What We Offer
Competitive compensation with flexible performance-based incentives
Profit-sharing after game releases
(no less than
10% of project profits
)
First-hand access to high-quality indie games from around the world
A respectful, collaborative, and open-minded work environment
* Flexible working arrangements, including remote or hybrid options
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