Work Mode: Onsite Responsibilities: Analyze, design, and develop top-level game concept (environment or characters). Be a member of concept team to help design and develop the concept and art style of the game from start to finish, produce high-quality concept art based on the comprehensive understanding of the world settings. Develop keyframe concept design, explore and verify the concept of environment art. Conduct a long-term exploration of the art style and aesthetic types of game IP. Requirements: Analyze, design, and develop top-level game concept (environment or characters). Be a member of concept team to help design and develop the concept and art style of the game from start to finish, produce high-quality concept art based on the comprehensive understanding of the world settings. Develop keyframe concept design, explore and verify the concept of environment art. Conduct a long-term exploration of the art style and aesthetic types of game IP.
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