Technical Art Director (mobile Games)

Singapore, Singapore

Job Description

Technical Art Director (Mobile Games)Location: REMOTEAbout the hiring companyA worldwide online game developer, operator and publisher with 2.2 billion registered users.About the role: Looking for Senior Technical Artists and Technical Art Directors to bridge the gap between art and engineering, own our asset production pipelines, and leverage their artistic and technical skills to help make our creative vision a reality.Our goal is to build a supportive team of strong problem solvers, communicators, and area specialists that love to lead and manage other Technical Artists and collaborate with the Art Director, Technical Director, Game Director, and production artists to create exciting experiences for players to enjoy spending time.

  • Expert-level proficiency in several of these pillars: shading, profiling, scripting, optimization, VFX, procedural workflow
  • Expert-level proficiency in various industry-standard DCC software packages
  • Strong Proficiency in C++, Python and DCC scripting languages
  • Strong understanding of methods of optimizing game art assets for game engines
  • Broad understanding of the Unreal Engine: Blueprints, Level Streaming or Profiling
  • Excellent communication skills with the ability to clearly provide technical feedback into the tasks, toolsets, and documentation
  • Knowledge of current and future technolog
Experience and knowledge with Houdini and Procedural GenerationResponsibilities:
  • Takes a major role in the decision making of new projects technologies
  • Works on prototyping workflow for art production teams
  • Create custom tools and scripts to increase the productivity and efficiency of the art team
  • Generate and maintain pipeline and processes for better cross-discipline collaboration
  • Establishes tool priorities for the project
  • Sets standards and enforces their adoption
  • Ensure end-user documentation is created and maintained
  • Contributes with best practices for the team
  • Streamline workflow by proactively finding solutions and by working with production teams
  • Analyze memory/performance concerns throughout the project's development
  • Work together with the Technical Art team as the problem-solving unit of the project
  • Serve as a mentor for junior artists to grow in the Technical Art Domain
Requirements:
  • 8+ years of experience in technical art, tools, and pipeline development in the game industry.
  • Experienced building at least 2 AAA titles from start to finish.
  • 3+ years Unreal engine experience.
Job Type: Full-timeSalary: $20,000.00 - $23,500.00 per monthSchedule:
  • Day shift

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Job Detail

  • Job Id
    JD1067998
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Singapore, Singapore
  • Education
    Not mentioned