Technical Artist (mobile Rpg)

Singapore, Singapore

Job Description

Game Technical Artist (Mobile RPG) All applications will be treated with strictest confidentiality. We regret that only shortlisted candidates will be notified. Please email resume to career@xiibrav Game Technical Artist (Mobile RPG) All applications will be treated with strictest confidentiality. We regret that only shortlisted candidates will be notified. Please email resume to [HIDDEN TEXT] Work Location: Pasir Panjang area (near MRT station), Singapore Work Hours: Mon to Fri, 10am to 7pm Company Benefits: . 13-month fixed bonus, known as Annual Wage Supplement (AWS) . Variable bonus (depends on performance) . Free office pantry snacks & drinks . AIA Group health medical coverage (inpatient & outpatient care) . Annual Leave 14 days, +1 additional day per employment year worked, capped at 18 days . Annual Birthday Gift/Voucher . Annual New Year Spring Gift or Reimbursement . Congratulatory Wedding gift reimbursement claim . Team-bonding activity claim XII Braves Pte Ltd is currently looking for an intermediate to expert, Technical Artist for its Singapore studio. You will be working among the most passionate and driven people as we hire only the most talented and collaborative people in the industry. This Technical Artist will work closely with the Engineer team on the technical constraints, implementation and optimization. Responsibilities: Involved in the integration of VFX with technology to get desired visuals. Work closely with the programming team to get a functional pipeline of the system for the VFX/artists team to iterate on the quality. Support the team by creating and iterating on game assets including particle effects, geometry, full-screen post effects and custom shaders. Optimize effects to ensure acceptable FPS on the mobile platforms. Work with art team members to share them 'best practices' and techniques. Provide ongoing technical support regarding tools and scripts to other FX team member. Test FX tools before deployment and make sure they function correctly throughout production. Qualifications: Strong overall artistic ability in visual effects Knowledge of shading languages (HLSL, GLSL) Good knowledge and understanding of the video game (current gen) development processes and techniques Strong understanding of rendering budgets and other technical issues related to performance in real-time engines Experience collaborating with graphic programmers and mentoring artist Strong overall knowledge of 3DS Max/Maya (modeling, texturing, lighting) Strong learning skills, ability to work under pressure, and as a team Excellent interpersonal and communication skills. Bonuses to have: Knowledge of other programming languages (C#, C++,) Knowledge of scripting languages (Python) Well-verse with Unity3D Engine

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Job Detail

  • Job Id
    JD1217526
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    $48000 - 96000 per year
  • Employment Status
    Permanent
  • Job Location
    Singapore, Singapore
  • Education
    Not mentioned