Company Description
CREATOR OF WORLDS Ubisoft\xe2\x80\x99s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players\xe2\x80\x99 lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin\xe2\x80\x99s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies, and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown. Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin\xe2\x80\x99s Creed\xc2\xae titles since Assassin\xe2\x80\x99s Creed\xc2\xae II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin\xe2\x80\x99s Creed\xc2\xae III, Assassin\xe2\x80\x99s Creed\xc2\xae IV Black Flag\xc2\xae and most recently in Assassin\xe2\x80\x99s Creed\xc2\xae Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones\xe2\x84\xa2 revealed at E3 in 2017.
YOUR DAILY ADVENTURE The Texture Artist creates, modifies, and organizes next-gen photo-realistic textures of the game. You will work closely with the Art Director, Lead, Modeler and Technical Director to achieve the desired visuals. WHAT YOU WILL DO The main tasks of a texture artist will be to:
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