Company Description
Ubisoft\'s 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players\' lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin\'s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin\'s Creed\xc2\xae titles since Assassin\'s Creed\xc2\xae II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin\'s Creed\xc2\xae III, Assassin\'s Creed\xc2\xae IV Black Flag\xc2\xae and most recently in Assassin\'s Creed\xc2\xae Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones\xe2\x84\xa2 revealed at E3 in 2017.
WHAT WILL BE YOUR JOURNEY
As a Presentation Director, you are responsible for defining the direction of all UI & graphic design assets complementing the existing Art assets and creative direction of the game. This visual direction becomes the \xe2\x80\x9cGraphic design signature\xe2\x80\x9d for the game that will enhance the quality and the comfort of the user experience.
WHAT YOU WILL DO
You work closely with the content team (Creative Direction, Game Direction, Art Direction, World Direction, Audio Direction, and Brand Direction) to ensure that the team, internal partners and the public gets a consistent, aligned message and direction. Responsible for crafting the game\'s visual identity both at UI and brand level, complementing the existing art direction and creative direction of the game.
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