[What the role is]
Associate Lecturer for Game Prototyping with Game Development Engines and Game Programming
[What you will be working on]
As Associate Lecturer you will:
1. Deliver and assess curriculum for youth and adult learners via face-to-face and E-learning modes, in these areas:
(a) Game prototyping with game development engines e.g., Unity or similar
(b) Game programming and scripting preferably using the C# programming language
(c) At least one foundational school discipline area (creativity, story writing and appreciation, user experience design, pencil drawing, working in the creative sector, or arts history)
2. Supervise programme development activities as assigned such as portfolio development, competition training, and student projects
[What we are looking for]
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