Technical Artist (rpg Game)

Singapore 118535, Singapore

Job Description

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Technical Artist (Mobile Games Dev) All applications will be treated with strictest confidentiality. We regret that only shortlisted candidates will be notified. Please email resume to career (a) xiibraves.com Work Location: Pasir Panjang area (near MRT station), Singapore Work Hours: Mon to Fri, 10am to 7pm Company Benefits: \xc2\xb7 13-month fixed bonus, known as Annual Wage Supplement (AWS) \xc2\xb7 Variable bonus (depends on performance) \xc2\xb7 Free office pantry snacks & drinks \xc2\xb7 AIA Group health medical coverage (inpatient & outpatient care) \xc2\xb7 Annual Leave 14 days, +1 additional day per employment year worked, capped at 18 days \xc2\xb7 Annual Birthday Gift/Voucher \xc2\xb7 Annual New Year Spring Gift or Reimbursement \xc2\xb7 Congratulatory Wedding gift reimbursement claim \xc2\xb7 Team-bonding activity claim XII Braves Pte Ltd is currently looking for an intermediate to expert, Technical Artist for its Singapore studio. You will be working among the most passionate and driven people as we hire only the most talented and collaborative people in the industry. This Technical Artist will work closely with the Engineer team on the technical constraints, implementation and optimization. Responsibilities:
  • Involved in the integration of VFX with technology to get desired visuals. Work closely with the programming team to get a functional pipeline of the system for the VFX/artists team to iterate on the quality.
  • Support the team by creating and iterating on game assets including particle effects, geometry, full-screen post effects and custom shaders.
  • Optimize effects to ensure acceptable FPS on the mobile platforms.
  • Work with art team members to share them \xe2\x80\x9cbest practices\xe2\x80\x9d and techniques.
  • Provide ongoing technical support regarding tools and scripts to other FX team member.
  • Test FX tools before deployment and make sure they function correctly throughout production.
Qualifications:
  • Strong overall artistic ability in visual effects;
  • Knowledge of shading languages (HLSL, GLSL);
  • Good knowledge and understanding of the video game (current gen) development processes and techniques;
  • Strong understanding of rendering budgets and other technical issues related to performance in real-time engines;
  • Experience collaborating with graphic programmers and mentoring artist;
  • Strong overall knowledge of 3DS Max/Maya (modeling, texturing, lighting);
  • Strong learning skills, ability to work under pressure, and as a team;
  • Excellent interpersonal and communication skills.
Bonuses to have:
  • Knowledge of other programming languages (C#, C++,)
  • Knowledge of scripting languages (Python);
  • Well-verse with Unity3D Engine
Job Type: Full-time Salary: $4,000.00 - $8,000.00 per month Benefits:
  • Additional leave
  • Health insurance
  • Work from home
Schedule:
  • Monday to Friday
Supplemental pay types:
  • 13th month salary
Work Location: One location
  • Health insurance

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Job Detail

  • Job Id
    JD1306935
  • Industry
    Not mentioned
  • Total Positions
    1
  • Job Type:
    Full Time
  • Salary:
    Not mentioned
  • Employment Status
    Permanent
  • Job Location
    Singapore 118535, Singapore
  • Education
    Not mentioned